I dont see why you would feel the need to regulate that, if a player ninja loots it, then let the community dish out the punishment. If nobody trusts anyone enough to engage, feeling a ninja loot will be the outcome, let the mob sit there unkilled, that will be the course the sandbox is taking.
I dont know, any scenario pretty much to me is better than threathening people who keep killin each other with bans.
Like if you had one really nice item for that event, instead of having it on that one mob, instead have a bunch of spawns pop over the course of 2 hours, let players fight over them and have the item be a random spawn on one of those mobs, things like that.
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