The REALLY BAD parts of Luclin:
* Breaking D&D Theme by going to the Moon.
* The Bazaar.
IMO, most of the rest is ok and some of it is great. I really like AAs, just they way they were. It gives people something to do once they hit max level and when they cannot raid. It restores purpose.
I'd do these minimal, easy to do things, if I wanted to keep the ball rolling and it were up to me:
* Make it impossible to zone into Cat Land and make it impossible to start a Cat.
* You can't do too much else about avoiding the idea of the moon without castrating some really, really good zones (though one or two of those should probably be castrated).
* Make it impossible to zone into the Bazaar.
* Put all of this on a separate server that you can transfer to or dup your char to, but there is no going back.
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~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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