It isn't THAT uber. Just spamming DC won't keep agro, at least in my raids it won't.
It was tons of agro on live and should be tons of agro on here, regardless how its done.
I wish they would take the same stance with snares though, increase the % to negate the high mob speed here. My highest level snare should not allow a walking mob to move, and yes this is pretty game breaking for snare classes.
I cannot pull or solo like I should be able to because of the snare issues, that's where people should be concerned...not with some spell that did a ton of agro on live and is needed on here as is for SK's to compete with paladins.
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Girth Matters (Retired)
50 Ogre Shadow Knight
Mugatoo <Center For Ants>
45 Iksar Monk
"You can all go to hell, I'm going to Texas."
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