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Old 09-03-2014, 11:42 AM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
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http://www.project1999.com/forums/sh...08&postcount=3

That would be my argument for having a Druid in group. A few things have changed with classic patches (like BoRo being bad for efficient damage now), and I've revised my view on snare gauntlets a bit, mainly due to having epic now.

Druid becomes a superb puller when they get to 60 with AOE root. Atleast against mobs without high MR. At the higher end of camps like crypt or Velious camps, mobs can take atleast one 190 DMG root before summoning. As mobs get more HP like in Velious, you can do 2 roots before mobs begin to summon. Or after the first root, you can start using Grasping Roots which has negligible damage you just have to refresh every 30s.

The value of being able to immediately root 4 mobs when they are tightly packing together is huge. Especially in the absence of a bard or enchanter. Even if you have a monk to split, fuck that noise. Takes way too long, wastes my time. Just keep stuff locked on root and break roots with dispels when you are ready for more single mobs.

In zones that are outdoors or have large amounts of room to kite (like Kael), Bonds of Tunare again is huge utility to AE snare and be able to control four mobs. In outdoor zones, Harmony is godly. Easily our best spell available. An unresistable AOE pacify is awesome. It should have a bit bigger range than it does on this server I think though, that's something I need to investigate further.

Once your Druid gets lots of clickies you can continue being a valuable force in a group even when OOM. Especially come Velious:

VP Robe - 250 heal
Velious BP - Group Regrowth
Growth Gloves - 24 DS
Epic - 1650 DoT / 70% Snare for 3 min
Tunare Neck - 30s Root
Velious Wrist/ES Arms - 340 DoT for 1 min

So for absolutely no mana at all you can keep your group SoW'd, regening at 15/tick, tank with 24 DS, mobs taking 89/tick with 70% snare and be healing the MT for 250 per click, like 1250/min for free.

Then with your mana you can keep PotGrove on casters, AE Snare/Root, debuff or DPS or spot heal as necessity comes. Or if you're in a zone with animals you can charm a dire wolf.

That's end-game Druid, but yea.