I think you missed the point of my post Swyft
think about it this way: 1/50 players of 25 PvE servers at 2k pop a night (~50k people, probably more according to wikipedia) play blue (1k people)
1/50 of the PvP server players @ 4-5 servers, 2-3k pop (10-12k total since you say the PvP servers were more populated) play red (this adds up to ~150-250 people)
pt being that the numbers on both servers are proportionate (to some degree) in reference to the live server quantity from which they came (even if the numbers aren't the same assuming the quantity of servers for PvP and PvE was about 5:1 this seems accurate)
(of course you could argue these numbers were made up (cz they were), or that variables such as getting a job/family/griefed off the server/began post-velious etc etc. weren't accounted for)
Its not a criticism to red but more to show that it is operating at about the same level as blue, on its own terms/within its own community
also, back on topic: I don't think the level range is the straw that's breaking the camel's back here when we talk population
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