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Old 08-30-2014, 11:06 AM
Swyft Swyft is offline
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Join Date: Mar 2013
Location: Jersey
Posts: 562
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Quote:
Originally Posted by Laugher [You must be logged in to view images. Log in or Register.]
I think someone put it best in a thread from a while ago in regards to pop: there were simply far more people and servers that were blue than red. the percentage of players remaining/coming back on these servers and playing reflects that, it would seem that for the idk how many blue servers more there were that the pop on blue looks like a blue server somewhere near its prime because so many other blue servers produced players of that version of EQ, whereas PvP and more specifically ffa PvP was a far less widespread idea.

tl;dr in classic more blue pop/servers=more 99 blue players, in classic less PvP pop/servers=less r99 pop

I guess one could also argue the same point about the quantity of blue emu v red

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If you have to turn a red server into a blue one to increase pop then you defeated the purpose of creating the red server in the first place.

Rallos Zek was at one time the only pvp server and it had a higher pop than all blue servers. Sony never tried to create allot of pvp server's. If your logic was correct than games like Shadowbane(which were all pvp) wouldn't have been the number 1 game on launch.

You can make red totally blue, you will lose all pvp and watch the server be nothing but people raiding dragons, wait we tried that for 3 years, logic dictates that's not the answer.

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