Quote:
Originally Posted by Sk00ba5t3v3
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Then what exactly WAS the problem before?
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For some people it was the xp loss on death. Nerfing that and the range at the same time was a bit much.
For a healthy PvP environment, 6 levels would probably be the most reasonable. A 52 does not have the Kunark spells or discs to do anything to a 60. By 54 casters have upgraded nukes and shield of the magi, priests have sheal or remedy/DL, and melees have discs. A 52 will get pointlessly victimized by a 60, while a 54 can put up a good fight, and our level range should reflect that. 4 levels is arbitrary and meaningless, and less than the level range for 3 of the 4 live PvP servers.