hah, this "hard" discussion comes up everytime. Fighting in eq is not hard, end game is not hard, even the slow progression is not hard. However, it's basically the only game I've ever played where death is such a huge consequence and actually scary (talking about actually in 1999 not now playing). We know so much about the game now, death is much more avoidable. I remember on live my first main was a necro and I was stuck on 34/35 for like 2 weeks (no more book!, death, back to book, no more book!, death repeat). Now I rarely die outside of raids.
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