Quote:
Originally Posted by magic
[You must be logged in to view images. Log in or Register.]
The changes that need to be made:
1a. Players do not reset to level 1 when dying to pve (until pve is fixed, or p99 code is implemented)
1b. Players lose 5 levels per death due to pve
2a. Can not pvp unless you are within range of their level (10 levels above/below)
2b. Can pvp anyone at any level, but will not lose levels unless you are within 10 levels of them
2c. Can pvp at any level but you only lose your gear (I personally vote for this one, as re-leveling constantly significantly reduces the amount of active pvp on the server)
3. Tradeskills do NOT reset under ANY circumstances (why is there no character permanence feeling in any way, shape, or form here? this isn't diablo2)
This is the first time I've played EQ in months and am actually having fun. I enjoy it here, but the current rule set is not very inviting to new players.
|
Perhaps the PVE penalty could remain severe, but cleric resurrection could function to restore all or a portion of a the lost levels.
The rest of the impermanence seems crucial to what the server is about. A lower level cap might help reduce the trivialization that comes with being in the mid-levels.