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Old 08-27-2014, 04:40 PM
Daywolf Daywolf is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Why should they make this one and not the others though. What makes this worthy and not other fixes?
Because like what I already replied/explained to you regarding this, people didn't stop playing over root/snare. It's not about making the game easier for you, but fixing a flaw that cause people to loose interest in the game. Generally it's "if you only like a hybrid class then gtfo". It's like you just want it easier with root/snare, while others just don't want to be excluded from the game/groups entirely. This is something SOE devs realized and fixed, once people caught on anyway and started out casting hybrids. If this had never been fixed on live, likely populations would have shifted to generally how it has here on p99 with unplayed classes. That's a major flaw that just eats up dev time.

At least they bothered to fix it. Look at what happened to Creature Handler in SWG. It had problems, their fix was to offer a respec to another class, then they said "oh look, no one plays CR any longer, lets just delete the class". Well yeah, rather than bothering to fix it, and SWG devs were notorious for that, they just deleted the class stealthily rather than bothering to fix it and spending the dev time to do it. That's an example of a really bad example with how to do with a major flaw. But they were too busy crafting the secret patch, NGE, which outright killed the game. It's about disconnect with the player-base, bad development, waste of development time. Always a bad thing, then you loose players.
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