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Old 08-27-2014, 03:49 PM
Rattle Squirrell Rattle Squirrell is offline
Kobold

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Join Date: Jun 2014
Location: Dallas, TX
Posts: 124
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Basically it boils down to this:

Hybrid penalties were in until a month into Velious.
We are still at the end of Kunark.
Therefore hybrid penalties should stay here.

Now there is the argument that 4 years Kunark isn't classic, etc. But if you want to play that card, there are tons of things that were updated during Velious/Luclin/PoP that occurred 4 years after Kunark that aren't being discussed. Simple changes like... Kunark evacs being castable from anywhere? Necromancer spells losing nighttime requirement. Druid spells losing outdoor requirement. DoT Damage not decreasing when mob is moving. Snare and root stacking. Skill cap increases like hybrid melee or Druid track. Etc.

Lots of other things happened and it's tough for them to do one fix out of its era/timeline without the others. So it's just best to leave it in and have it removed during Velious on this server.

If they do remove it, I'm gonna be posting so hard for snare and root stacking as well as Kunark evacs castable from every zone.

Classic was and is amazing. However, the things you just requested are not going to make the game unplayable or boring....

Plane of Knowledge? Ya that was EZ mode that made the game less enjoyable.

Casting evac from a non Kunark dungeon? Doubt it's goingto shut the server down.