Quote:
Originally Posted by wycca
[You must be logged in to view images. Log in or Register.]
It's possible that may be true, I know we've seen like 4 or 5 OOA's up before, but it's possible some of those have been from earthquake nobles rather than naturally occuring ones.
|
I remember a very long time ago you could get more than 3, but then they did some changes or something, and during the last agreement only 3 could spawn. During that time, we tested with 3 nobles using track + splitting to see which one was the oldest before we killed a noble, and noticed that that one would get replaced when noble died.
Given the mechanics, it would make sense to kill the oldest OOA before the noble , and spawn a hand as well with every noble once 3 OOAs are up... giving 2 extra efreetis with each noble.
I don't think it would be wise for GM enforcing on OOA kills considering there is a much more valuable option for the server with people working together, perhaps there is some alternative proposal everyone can agree on that doesn't add excessive rules, or add to the GMs plates of things they have to deal with.