Thread: Game Mechanics: Bind Wounds in classic EQ.
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Old 08-26-2014, 10:45 AM
Daldaen Daldaen is offline
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Join Date: Jun 2010
Location: Kedge Keep
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https://web.archive.org/web/19991013...nks/skills.htm

Quote:
Bind wound - As most everyone know, this skill allows you to bandage yourself (if you have bandages) and heal yourself up to 50% of your health. Each bandage takes about 10 seconds to use and with a high Bind wound skill it will heal about 20 hp. At low levels, you wont be able to afford enough bandages to make good use of this skill (a bandage costs about 6 silver). But at high levels bind wound is a nice hobby for Monks, though it wont add much to your character... just slightly reduce downtime. It can however save your life if you are seriously poisoned and losing hp while sitting. In that case it's good to have a few bandages and a high bind wound skill.
Not seeing reference to removal of HP gear on the monk site, though it may be there would require more digging.

https://web.archive.org/web/20010717...picID=42.topic

Another post on skills.
Last edited by Daldaen; 08-26-2014 at 10:58 AM..
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