Yeah it was the female dark elf lol. Gonna try my pet next though. ;P The texture issues actually were fixed for all but the head/face by simply unequiping her armor. Didn't try to see if the face selector tool would fix the face. I noticed the animation issue you mentioned with the LDoN over Classic/Luclin skeleton. It uses the other gnoll animations (running, idle etc) but when casting it tries to force the Classic era female dark elf casting animations, despite gnolls having their own casting anims, which results in this:
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Was hilarious.
I didn't try the very top of the GlobalLoad yet, will try that in a sec. But it IS above all over global s3d files that house any form of the wolf model. That's where i had to put them to get the skeleton to work in the first place. will try the very top real quick. If it fixes it I'll amend the guide, otherwise I'll let you know :3
EDIT: Yeah issue is still persisting.