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Old 08-18-2014, 12:03 PM
yorumi yorumi is offline
Aviak


Join Date: Mar 2011
Posts: 81
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Quote:
Originally Posted by Estu [You must be logged in to view images. Log in or Register.]
If you don't like playing a spellcasting class then play a melee class. Resists are a part of playing a spellcaster and if they weren't there, they'd be even more OP than they already are.
It's more that I'm trying to decide if I really like it. I'm experiencing astronomically high resist rates. That 90% lull resist is not a one time thing, the last time I was able to lull mobs was in crushbone at level 8 and even that was sketchy. I had to wait till level 16 before I could get charm to last long enough to be in any way useful(mostly because the higher mana bar meant breaks wern't quite as devastating). It's apparently not just me either as others have said in the thread.

Unlucky suggests it's just kind of a one time thing. But I kind of wonder just how long am I going to be unlucky? When do I start having some positive luck? When does lull start working? When do I feel like I can actually use charm in a group cause it's sticking for full duration at least 50% of the time?

I guess my main question is why does there seem to be such a huge disconnect between what people say about charm and resists, and the reality people are experiencing in game?