Quote:
Originally Posted by Zaela
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You didn't rename the s3d file for the skeleton model after extracting, did you? The name of the s3d needs to be the same as the name of the internal .wld file.
As for wolf textures, I had something like that happen a few times while messing around, but it always straightened itself out the next time I loaded in. I assumed it had something to do with texture caching.
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Nope didn't rename any of em.
Hmmm didn't think about Caching.