Quote:
Originally Posted by Salimon
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AoW is harder then any boss I've ever fought in wow. Emp Ssra again harder then any boss wow has ever put out. Want make EQ harder then all other mmo's is the strict and harsh penalties of death. Wow you die no big deal i can run back untouched with only needing to spend a little gold to fix my gear.
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lol.
AoW is literally release 40-man Patchwerk. They are the same exact encounter with a different skin. Ssra is slightly harder, but nowhere near anything like Firefighter, much less Sunwell.
Dying is a problem in EQ from approximately level 8 to level 51. 99% of clerics on this server have an epic, and a clicky rez is usually no more than a friendly tell away, even sub-50, because many people have clerics parked in their zone in case their group dies.
Back on topic: I'm all about classic feel, and not classic mechanics. If I had the option, I'd have all mechanics set to end-of-velious levels from launch. EXP penalties were a mistake, per the devs. We don't worship mistakes - we fix them. Same for all the other crap they fixed. Yeah we get no rubicite or guises, but so what - have some GM events and hand 'em out in limited quantities.