Quote:
Originally Posted by Daldaen
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All DoTs decrease by 33% when a mob is mobile. Fleeing/stationary mobs take full damage.
That was removed before PoP. But it was from classic until it was removed.
I'm saying bard AE songs shouldn't be special and avoid that 33% cut in efficiency when the mob is moving. AE songs not doing damage on a moving mob was something else entirely (that was LoY)
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Unfortunately, that probably wouldn't stop bards. They would just tie up mobs longer.