that might be whats goin on here
based on OP it's removing 8 out of 9 counters, but the client shows it get dispelled (removes from buff bar and DR returns)
until the char is reloaded after zoning and it sees a remaining counter
tash is (1 ?) counter, and from what ive seen it does not reappear after a cure
p.s. weve been having problems with client versus server side with things like Resist Fire and Malo stacking, i know there have been several bug threads created on the topic of buffs/debuffs rearranging on the bar pre- and post-zoning
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