Travel with wizards and not druids is a big thing that will help a non-invisibility casting evil character, as druid rings are always surrounded by jerks, and the only wizard spire with a hostile mob is in North Karana in the form of a roving Qeynos guard.
Other than that it isn't bad. I've only recently played a non-evil character and have always tended toward Iksar or dark elf for my wizard, and even following Innoruuk it wasn't difficult. Just more mobs available to kill.
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