Quote:
Originally Posted by Technique
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I'm pretty sure what Salem means by "underwhelming" is that it's still like the current system in which spell damage is wildly erratic.
With the possibility of full resists, now we have the possibility of one sunstrike landing for max, the next landing for zero. This extreme randomness isn't conducive to good PvP.
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No resists and only fulls and partials are better?