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Old 10-10-2010, 02:22 PM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Virtuosos [You must be logged in to view images. Log in or Register.]
that does NOT prove it is a bug....it doesnt prove ANYTHING other than they meant for EQ to have class/race/group xp penelties and bonuses, and then later, after a year and a half, decided to change it. just because a dev wants to change their mind over a game design, a design they have had for a year and a half, does not mean it is a bug...it means that their opinions of why it was implemented changed.
Sigh.

They meant for EQ to have class-based XP penalties based on their original design of the hybrid classes and their original perception that they would be "more powerful":

"When EverQuest player characters were being designed, it was immediately apparent that some races and classes would be more powerful than others given versatility and other factors."

They then admitted that this concept of "being more powerful" never materialized:

"Later, it came to light that the concept of being "more powerful" began to break down at the upper levels, given that everyone capped at the same level."

Quote:
Originally Posted by Virtuosos [You must be logged in to view images. Log in or Register.]
"A software bug is the common term used to describe an error, flaw, mistake, failure, or fault in a computer program or system that produces an incorrect or unexpected result, or causes it to behave in unintended ways." --- group xp and class penelties did not produce an incorrect or unexpected result, or cause it to behave in unintended ways....infact they did just the opposite, the dev's designed them to behave the way they are now.
Yes, they did. The unexpected result was that the XP penalty in no way compensated for the perceived "greater power" that the class would have:

"Class-based penalties are not appropriate. Classes are roughly equivalent in power throughout the level ranges, and the versatility does not make up for that penalty."

"Penalties, in any form, should not be shared with the group. Players know that no one class is immensely more powerful/valuable than another, and as such it is not fair to ask them to share a burden."

The class-based XP penalties were put in as designed, because Verant thought the hybrid classes would have a greater benefit/more power to the group. This was the expected result. That they would have greater benefit/more power to the group. The unexpected result was that they did NOT have a greater benefit/more power to the group. The Verant dev letter states this. You and I and the rest of us know this playing this 11 years ago. Therefore, by your own definition of a bug that you posted here, these penalties are bugs.

You can twist it and manipulate the words all you want. The dev letter clearly states the class-based penalties that were designed into the game from the start with the original vision of what hybrid classes were meant to offer in terms of power created unexpected results because that "greater power" or "extra group benefit from the class" never materialized in reality. I really can't spell it out any better than what I just did... I'm sorry. I'm going to drop it before I enrage a dev... but I don't see how this cannot be called a bug.

Just because it existed in the game for so long (2 years) doesn't make it any less of a bug, you know.
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Last edited by YendorLootmonkey; 10-10-2010 at 02:27 PM..