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Old 08-11-2014, 07:32 PM
Eliseus Eliseus is offline
Sarnak


Join Date: Mar 2010
Posts: 309
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People also seem to assume that less forgiving stuff auto =s harder. IE, the time spent to regain exp loss from a death in EQ with no 96% rez vs no exp loss in most modern mmos.

I do love EQ and always will, and will always play here when I can, but being someone that has raided in top 10 "guilds" for server/world firsts in most MMOs, I can tell you that mechanics in EQ don't even touch current games in terms of "difficulty". That also being said though, I have never seen so many people in a game fail to clear the last content in an expansion till post expansions come out (sadly this mostly applies to later expansions, so not even relevant to p99 difficulty).

Basically what the last paragraph is getting it, is I can see certain aspects being considered hard, like clerics not being able to properly do a CH rotation, but overall difficulty of EQ doesn't in any shape / form compare to modern day MMOs. The only thing it has for it, is are you a player that can handle doing something like exping in the same spot for weeks, maybe months, which some could interpret as hard. I think what term people should really be saying, is EQ feels more rewarding. Not that EQ is or was hard. Hell, games like WoW even have DBM telling you how to do a fight, and it is still harder than EQ (which is something interesting to point out p99 difficulty considering the content will never be "new", it removes a lot of trial / error for most people since and strats that might exist outside of throwing 100000 people at something are mostly irrelevant).