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Originally Posted by koros
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It's possible the client was set to exclude certain races from displaying items and it was changed by the Titanium release...
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Yeah certainly possible. Although if it was the case, they would have been stupid to have the server sending out packets they knew for certain would be ignored by their own client.
edit: actually I guess since they would have only sent them in the spawn packets and not in the separate WearChange packets they would have been no worse for wear. So ignore that one! Although it would still be a bit of unnecessary processing on the server side... plus they would have to sync up the damage message types as well (slash versus hit, etc), normally equipped weapons take precedence. Although I suppose that wasn't necessarily always set serverside... dunno.
Quote:
Originally Posted by koros
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However, I find it a little dubious that npcs would hold regular shields, but not other non weapon offhands.
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Shields have their own specific item type ID (8) which is also what enables bash when they are equipped. Weapons have particular item type IDs as well which wouldn't be shared by non-weapon stuff that can go in primary and secondary. It's conceivable that they checked for these as far as whether the NPC should "equip" them.