Thread: Game Mechanics: Pet aggro
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  #21  
Old 10-10-2010, 03:25 AM
finalgrunt finalgrunt is offline
Sarnak


Join Date: May 2010
Posts: 283
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Nuking and aggro is alright and didn't change with recent patches, unlike the initial grab aggro thing.

If you want to witness the issue, it's most visible on Allizewsaur. Takes on average two rounds of attack for pet to grab aggro, during a fight where not a single spell has been cast on him (just send pet to engage)
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