I still fail to understand why them talking about Torporing yourself while fighting a difficult mob is evidence that it didn't drain mana... Its 400 for 1200 HP... 1500 if server tick likes you (for 450). The ratio of HP:Mana crushes Superior Healing, and allows you to do other things like JBB, DoT, Slow, Malo, Canni etc. while you keep regening HP.
The only evidence that would argue against my point is the guy talking about it being a downtime reducer in that you can go from OOM -> FM very fast with Canni/Torpor. Which is still true even with a mana drain, just less fast.
But in this researching we have discovered two other things:
1. Torpor should remove SoW or any runspeed buff.
2. Canni's are currently in post-update Efficiency, they should be in pre-update until April 2001 (4 months into Velious).
I'm fine with saying Torpor verdict is still out.
Currently as it stands there are a few quotes from caster's realm, everlore, cucumber's message board and SOE boards that mention the mana drain. Also the Caster's Realm+Everlore spell data lists the mana drain.
Whereas theres a quote mentioning the speed of Torpor+Canni in mid 2001, quote about using it on hard fights solo, and shaman boards don't list the drain in spell description.
I'd really like some post about when the drain was removed. I'm also unclear on the exact Regen/HoT stacking currently. Some stuff indicates that Torpor/Celestial will remove a regen like Regrowth. I'd need to look into that more and make a new thread.
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