The attitude of rush to max level is what ruined MMOs and turned grinding into a boring monotonous slog that's supposed to pad out the game because all their resources went into end game stuff. I don't think that's necessary here because for the most part mechanics seem to be shared across encounters no matter the level. The shit you do at 60 will be mostly the same shit you do at 30 or 40, you just have more spell particles.
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Burning with Revenge
In Outer Heaven...
Men become Demons
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