Quote:
Originally Posted by Nirgon
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^ Ya more spells that will get some use/become insanely useful in pvp.
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Spells like Fire/Ice will be flat-out fucking resisted 80% of the time (if not more, because they're not pure nukes) as in the 160 resist scenario, which means their resist debuffs won't be applied.
Resist code that makes debuffs most likely to be resisted in the very situation they're most needed to land sure makes for some deeply strategic gameplay, huh.