Quote:
Originally Posted by Rogean
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I have written a new multi-quest (MQ) template to be used for NPC item quest scripts. Currently I have only applied it to Hasten Bootstrutter (Journeyman Boots) as it requires rewriting the script for any NPC we want to use it on.
The MQ system is based on how we thought it worked on live; each item handed to an item is handled seperately, either completing the requirements for a reward or not. Upon the last item being handed in, the reward is given to that player.
With this in place, Hasten will now accept a ring from one player and then a Rapier and gold from a different player and reward that player with the boots. This is currently live right now, only for Hasten.
I'll see about adding it to other popular quests, but wanted to get feedback on how this one works out. I know some of you out there are hiding some ancient rings.
Let me know which popular quests you guys think should be reworked for this, and provided this script works out ok, we will try to implement in future quests for Kunark and Epics, and so on.
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The Shield of the Devout would be a nice candidate for the MQ code as would many of the Temple of Solusek Ro quest that yield no drop items.
@Nunedawg
Alot of the newbie quest you are refering to have the "Recommended level" which was
NOT a feature in classic. So if you remember an item and look it up on someplace like allakhazam's and it says those words on it, it isnt a classic item.
example
Newbie Cleric BP from Freeport.
http://everquest.allakhazam.com/db/item.html?item=12039
Not classic. Hope this helps in the future for determining which quest item is classic and which ones are not.