Quote:
Originally Posted by Danyelle
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Rip em out and make a separate file?
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Yeah. Made a quick little tool for it this morning. Something I'd meant to do at some point before, but never had an excuse. Especially with all the hoops WLD format makes you jump through...
S3D Model Extracter:
download,
source. Takes a selected model from a multi-model S3D file and copies all its data into its own individual S3D file so it can be loaded separately.
Could theoretically make zoning slightly faster by separating out individual models for chr.txt file loading. The way it's set up means the client would have to process most of the file even when it only wants 1 out of 16 models in it or whatever. Probably more effort than it's worth, though.
Not a perfect tool since some models use animations from different models (e.g. GOL uses GIA animations) but doesn't indicate that in any reliable way in the data itself, as far as I know. Hardcoded stuffs. May be bugs etc etc too.