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Old 08-05-2014, 02:33 PM
Ivory Ivory is offline
Planar Protector


Join Date: Apr 2014
Posts: 1,017
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Quote:
Originally Posted by Kekephee [You must be logged in to view images. Log in or Register.]
Haven't read the whole thread, but has anyone pointed out that in addition to the obvious problem of this game taking hundreds of hours to do anything in and therefore not really being very smart to play if you know it's going to reset in a month,
That is why the server wouldn't just kill all the characters...they would only be moving them to the main server.

BUT, it would also be really awesome to use the reset feature to enhance the game.

That is why building in incentives to perma-death your character would be a great addition.

For example, before the reset, everyone would get a single slot bag that wouldn't be deleted. They could put any non-weapon item into the bag to carry over to their remade character.

Also, depending on level of the character deleted...they would get a special no-drop item for their next character (that is also immune to wipes). The no-drop item could change each year (so if you play on the wipe server for 3 years, you would get 3 different fun no-drop items).

Things like a clicky being able to summon a tiny bear (the ones the spiroc guardians have in sky :P Something like a level 1 pet?).

Or having something with a clicky to make fireworks.

Or a clicky depending on starting city to "return home" (20 second cast, so it wouldn't break game play).

Basically, stuff that makes people go "you know? maybe I'll just let my character be wiped and keep playing on this server...go onto the next chapter".

The wipe would happen ONCE a year. So....really, there is a lot of room to make it a fun event celebrating new beginnings and continuing legends.

OR!! What if....after the wipe.... there is a GM event, where all the starting cities are attacked by waves of enemies ~dragons?~ (high level enemies which aren't agro to all the newbies starting again....and a bunch of low level enemies).

But, all the characters from the wipe are made into NPCs at their starting cities to defend (so the player NPCs are fighting the higher level invasion, while the lower restarted characters are fighting the low level creatures).

At the end of it, all the old characters are dead (and during the event, newbie items drop for people starting over to get a little head start).


Like I said, there is a LOT they could do with the theme of a server restarting (and make it a fun event to kill your old character....). And, there is ALWAYS the option to not have your character perma-die and just go to the "eternal server" (the current server we have) and continue playing like nothing happened.