That link is accurate. And as far as weapons, everything I've read thats reliable says weapons given to a pet only matter if a) they have stats, which the pet inherits, b) are magical and your pet can't yet innately hit magical targets, or c) if the weapon damage is more than half of your pets base melee hits.
the last one means if your pet hits for 20, you need a weapon with 11 damage in order for your pet to get a damage bonus from using it. delay has no affect (atleast on this server), and any pet regardless of level will wield two 1handers, but won't actually swing them until its of the appropriate level range.
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