Quote:
Originally Posted by Haynar
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Currently its doing 1% min chance to break charm per tick. Was thinking of scaling at 1% for even con down to 0% at mob level/4. So at 0 its based on cha and resists.
H
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I don't understand ;/
The duration of Root/Charm should be set when the initial spell is cast on the NPC.
It shouldn't calculate a break on each tic.
With my previous post I don't think I was very clear with the Debuff additional chance.
If you debuff something resist still will scale -- Like NPC 30 MR, 30% to resist -- NPC 20 MR, 20% to resist
If NPC resist falls below 0 should get additional to not resist I think
Like NPC 0 MR -- 2% to resist or something depending on level difference