Quote:
Originally Posted by Dullah
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Two resist checks are more than one, not less. Exception was shock of lightning for whatever reason and a few other low level spells. Most spells that dmg+push or dmg+stun have double check = double resist chance.
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No shit genius that's what I just said, for example:
You cast a Marklars Clash, Wizard spell with dmg+ nuke, magic based. The target rolls one resist check vs dmg than another vs stun. Target has to lose both resist checks for the spell to land.
Sol landed like a lifetap everytime until POP era, partial ed on dmg all the time but always landed with knockback.
There was a reason why mages, and wizards kept there lvl 8-12 nukes mem'd for pvp.