Quote:
Originally Posted by eqravenprince
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So in effect, but replacing that one Rogue with a Ranger, you have reduced experience by about 7.5% per mob for everyone else that stayed in the group. I'm fairly certain that Ranger assuming equal skill and gear isn't going to speed up the killing by 7.5%.
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But a rogue cant harmony, cant heal your nearly dead cleric, cant track your named mob, and cant give you sow.