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Old 10-06-2010, 07:01 PM
Live4Redline Live4Redline is offline
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Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
There are a series of incorrect assumptions here.

[*]The vast majority of the wealth that enters the game, comes from items on corpses, and not coin, by an incredibly large margin.
The vast of END GAME wealth is based on items but at the start your living off of coins! And just because me and you don't have to worry about living off of coin drops doesn't mean we can screw the newbies still joining the server.


Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
[*]The only really valid point is that coin is getting rounded up. There are very few NPCs in the game that dropped substantial amounts of coin. It is very easy to cause that to happen, without it being rounded up.
Where not talking about huge amounts of coins on one mob. We're talking about small amounts of coins on thousands upon thousands of smaller mobs that we camp day after day in six man groups in the bottom of dungeons, where we're only getting 1s after 1s after 1s when we should be getting more.


Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
[*]People have been adapting to these conditions for the last 11 years. If you are broke because you can't get off your duff every once in a while or choose who you group with, it's due to more than the split system, and could be equated to natural selection.
These conditions where already very barbaric and we went through hell dealing with them in the first place and i just don't want the conditions of this system to be WORSE then in classic because they currently are. If you can make this system match classic I'm down for that... i just don't see it with out changing all the factors in place and that includes the loot tables.


Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
[*]It's substantially less work to manually set coin bounds for the few NPCs who dropped substantial coin, and more logical than implementing a series of band-aids on top of band-aids that are being suggested as a result of a nearly non-issue being blown out of proportion.
The problem is not one or two mobs, its every mob in the game. Group mobs don't drop a groups worth of coins... plain and simple.


Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
The more vocal concern is over the individual's ability to get their fair share in various worst case scenarios as a perpetual victim - referring to "the looter" as some sort of hypothetical automaton present in every group, eating everyone else's share of coin while the rest are rendered helpless, unable to loot a corpse themselves.

But there was a very valid point raised about the issue with downconverting, one that would impact all groups negatively. Those who have raised the issue with coin split have cited coin drops as the issue. This has been a pressing enough concern for some of you to write several pages. Identifying a problem is easy. I challenge you to expend similar effort identifying a solution. We all know about giants. List some others.
I'd like to think I've spent a good bit of effort into this and considering it doesn't even really effect me I've probably spent far too much time on it.

The easiest and by far best solution is to divide the mobs total cash amount and reward each member with its fair share, down to the plat, gold, silver, and copper in the same form as it did before patch but with out the ability to up split. There are NO down or adverse factors to that solution other then it not being classic. But its as close to classic as "I" think we can get with out spending more effort into the system then it really deserves.

There are many mechanics on this server that just can't be made to mimic classic like they should. This is one of thous issues that could, but the results are not worth the time and effort it would take. Lets just get it as close as we can with out it being WORSE. If the loot tables are working off a cash value so should the autosplit system.
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