Thread: Game Mechanics: LOS Casting - WTF???
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Old 07-27-2014, 01:50 PM
kevoh kevoh is offline
Kobold


Join Date: Jul 2014
Posts: 147
Default LOS Casting - WTF???

So I just started this recently. I played a Monk during Kunark and Velious in one of the top guilds in the World at the time and pulled religiously and knew how to pull great. So what the fuck does that have to do with this post?


Line of Sight casting on pulls. Why are mobs casting through the walls? This is ***NOT*** classic . . . I do not know how I can explain how much bullshit this ordeal is.

What is wrong with the spell casting?

I'd like to give an example:

Example #1.) We used to be able to split all the casters in any Dungeon (OS/ LGUK / Mistmoore, whatever example you want to use) because of LOSing their casting - which would then interrupt their spell cast from landing. In which case the non caster MOBS would continue running and you would end up with a single.

Example #2.) Splitting Drakes in TOV - LOS, split. Win. Why? Because casters cant cast through walls.

Why the fuck does this exist if we are doing a "Classic" server and everyone is always bitching about "Not Classic"....This is the most "Un-Classic" mechanic I have experienced.
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