How is group exp buff, loot and scoot, global OOC, and no item loot classic for red again?
I think before we start campaigning for minor things to be changed because "ZOMG CLASSIK!" we *need* to consider the realistic changes that need to happen because it's classic.
I.e. - Monk epic not showing. An entire class's epic is broken atm by not showing it's particle
Rogue epic particle isn't implemented, though proven hundreds fold over to have existed in classic.
Pet exp penalty should be removed by now on the timeline
Sneak/Hide has been posted through the nose to not be working as intended.. unchanged..
Classic resists capped at 255
Atrocious EXP bonuses given to players of red.. global OOC.. "loot and scoot" rules..
Current mob pathing speed is borked all to hell since last patch, mobs that have been confirmed not to move "very fast" are faster than jboots (Raptors, anyone?)
No item loot from your precious twink on red?
Can't pickpocket *most* humanoid mobs?
The Ivandyr's hoop click effect nerf? Not classic
Chickens in OT aren't considered "animal" anymore? Somehow? Even though other "animal" spells work on them, charm doesn't?
Or maybe we could remove Red99 all together, because by "classic" standards most characters there are leveled with a tremendous exp bonus from grouping.. which isn't classic at all.
But you're right, Nerdgon, we need to stop and remove item recharging.. because *that's* what's breaking YOUR classic experience, even though it's 100000000% classic.
Make sure we don't fix the important non-classic stuff, we need to get to work on this game breaking classic mechanic.
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