Quote:
Originally Posted by Alunova
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I see it now, but not much I can do to fix this. It happens during LoS pathing. The NPC can still hit the player, so it's mainly just a graphical error. Will keep it noted in case I find a way to fix it.
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AHh okie =/, and the last about path i remember in yeti caves (dreadlands), if you snared one of those bastards, since they couldnt walk they would just warp around till a certain point.