UO had some great stuff going for it in the sandbox department. The fact that you had a ton of different options as far as gameplay was great. Players could actually run cities and stuff, but ultimately the game was lacking.
Problem with UO and sandbox mmos in general was that they lack progression that EQ had to offer. They just get so f'ing boring after you gather some materials, claim or build your city and then what... just fight over territory that ultimately means nothing cause the entire world is boring and useless?
EQ PvP was far superior cause it had the immersion of UO but for different reasons (better graphics, music, story .. p much everything) and most importantly, it gave you a real reason to pvp. Pixels.
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