Quote:
Originally Posted by applesauce25r624
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losing population =/= killing a game
it had the same effect anyways
pacific shard blew after that
almost everybody stayed in the carebear world
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Look up the mmo charts site, it was stable for years after that. Now compare that to SWG:NGE, insta-death of a population. It's all the stuff that did it, it went from skill to item based. Thats no good for a sandbox game.