You may need to look at NPC in combat regen again also.
Out of combat I think is correct at 1/20 (5% tic) and doesn't change for anything in Velious.
Regular in combat NPC regen should be 1/100 (1% tic)
In combat I am not sure about with the significant increase of Velious NPC total HP's.
If you apply this to something with 400k it would be 4k hp regen per tic which cannot be right. That would translate to the NPC regaining 40,000 hit points per minute.
Differing combat regen calcs would start for NPC's over 32k hp? 50k hp? or 100k hp?
The regen calc would either have to be 1/500 or 1/1000 I think.
400k hp NPC with 1/500 in combat regen would be 800 hp tic
400k hp NPC with 1/1000 in combat regen would be 400 hp tic
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