Thread: Game Mechanics: Group heal agro way too high
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Old 07-18-2014, 06:52 PM
Treats Treats is offline
Fire Giant


Join Date: Feb 2010
Posts: 981
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From another thread I posted in:

There were a few patches regarding Hate and healing spells on Live:

February 21, 2001

Quote: We've redressed the amount of hate generated by heal spells. Previously, and *partly* due to a bug, the high level heal spells such as superior heal or complete heal would generate no more hate than greater heal. In fact, so little hate was generated by these spells that it made controlling NPC aggression trivial. Heal spells will now generate an amount of hate more in line with the number of hitpoints actually healed. Due to our desire to leave the lower level game more or less untouched, two separate caps have been placed for targets level 50 or below, and 51 or above. Heal spells will generate significantly less hate for targets below level 51 than those at or above that level.

February 21, 2001

Quote: Healing and Hate:

A team member has asked that we clarify the changes to the way hate is awarded in healing. The important point that may not have been clear below is that there is a cap on the amount of hate that can be awarded for any particular heal spell. For a target below level 51, no heal spell can generate more than 800 hate, regardless of the number of hitpoints healed. For targets level 51 or above, the cap is higher, but does not approach the total hitpoints of a fully buffed warrior.

March 6, 2001

Quote: Hate from heals is also now calculated at a lesser number than the number of hitpoints healed. Previously, healing one hitpoint would cause one point of hate. Now, healing 3 hitpoints will cause 2 points of hate.

How it was calculated before the first patch when said to be bugged, I do not know.

Hate possibly capped at 300 (Greater Heal) no matter what heal spell was cast?

Word of Restoration/Redemption capped at 1800 Hate (6 Greater Heals)?
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