
07-17-2014, 08:50 PM
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Fire Giant
Join Date: Nov 2009
Location: Winnipeg, Manitoba, Canada
Posts: 570
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Quote:
Originally Posted by Thrilla
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There is no proof on either side of the arguement about taps healing for full. PvP spell damage was not reported from the client side so you could never provide a screenshot of how much a necro healed for. That being said, I played a necro on live for 2 years during Kunark/Vel or close to that while I don't have proof the simple eye test tells me taps healed for full on RZ at least (not sure about SZ VZ) -- Kringe could probably speak to this as well.
I won't forget going toe to toe in Kael vs Xanthala and some other Ascending Dawn wiz, 2v1 opened with vex and spammed Deflux against 2 wizards full nuking me with lures somehow they both died and I stayed alive, just not possible if the heal was 220. Furthermore, melee's are more OP here than on live but a necro could probably kill most melees on live (monk, rog, war) by standing still and spamming deflux, again if it healed for 220 not possible
It won't get changed here, not betting on it anyway.. Necros played well can still be an annoyance but not a powerhouse like on live, just gotta take solace in playing one and that you're not one of the other 200 wizards on this server
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I would drain tank all but the best geared melee's back on VZ live without too much issues. Wish i wasnt so braindead now .. can't remember what taps healed for but im pretty sure it was full amount (or i don't see how i pulled that off all the time)
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Quote:
Originally Posted by Mac Drettj
God bless Pitborn
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Quote:
Originally Posted by AzzarTheGod
if pitborn isn't online in your emulator, it probably should be wiped clean.
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