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Old 07-17-2014, 06:29 PM
Xer0 Xer0 is offline
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Join Date: Jul 2012
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Originally Posted by Dunes [You must be logged in to view images. Log in or Register.]
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Im going to have to disagree with the itemization; There are very few uniquely modeled items in EQ and those are usually very specifically geared to a particular class, or only usable by a select few.

Mind you when I refer to moden MMO's I very specifically have WoW in mind; Not present day, but vanilla.

The itemization on WoW was awesome, eq (at least classic) has an extremely limited item pool, if you're making a character there are only about 3 or 4 pieces per slot but budget range-- because face it if you can't scrape together 10k what does it matter how sweet that sword looks?

Not only were the weapon models far more diversified, but the stat arrangements were also far more varied; I like the model of giving A standard item and having a "dice roll" determine at random what stats will pop up on it when looted. Specifically regarding this, I remember after Gates of Discord came out I was rolling some sort of wisdom class and I found myself searching the bazaar for affordable and usable items, and I came up with a lot of the same stuff that I was using on my druid-- very first live toon during Velious. That to me is just off.

I also liked the animations in Wow-- watching my undead rogue reach up and parry+ riposte, rather thanw atching for text was nice.

probably get flamed to hell for this, but WoW, in it's early years, did a LOT of things right.