Quote:
Originally Posted by gruumsh
[You must be logged in to view images. Log in or Register.]
My apologies
One zone that was somewhat scary to me was the karanas, especially if you are running through at low levels. When you enter those zones and you see how damn big they are and realize that one red mob can equal a punishing corpse run. Getting farther in and you just see that spinning compass on your screen really makes me sweat.
Deep dungeons with alot of twisty tunnels, like lguk and solb, make me nervous too. You just get so far in and you get so disoriented, any bad pull or any mistake will mostly equal your death in such an area.
|
I farmed lguk on my monk so much I could literally walk through that place in my sleep while dodging the trapdoors and feigning off spawned mobs. The general skills involved in moving around a dungeon came in really handy when Velious came out...Velk's Lab was a ton of fun if you had safe fall like I did. I'd jump over stuff to reach spawns faster than others, etc.