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Old 10-02-2010, 06:31 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
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Quote:
Originally Posted by Jburks8 [You must be logged in to view images. Log in or Register.]
Druids can solo there with "calm animal" (since most mobs are animals. That's what Daldaen was talking about. You can also charm a fierce impaler and go to work on the 2nd level mobs if you have a full +cha set as a druid.
Partially true. Lull Animal is the spell he refers to. Works inside, single target, low mana cost... perfect for the zone. DON'T charm the fierce impaler. That is a horrible mistake even with Cha set, he is terribly magic resistant. I generally will try to sic a pet on him, root him and DoT him up. Soloing him is extremely rough due to his HP vs other mobs in the zone and his resistances.

Invis v Animal also works indoors [You must be logged in to view images. Log in or Register.]. So I use that to travel safely through the zone... (keep in mind mermaids aren't animals). Also it is a nice tool to break charm and root the mob and kill it for full exp.

A large part of killing here involves taking melee hits however. /pet attack doesn't seem to function in the zone for whatever reason on charmed pets, so I bait myself and let the mob whack me once so that my pet joins in.

You NEVER want to make a mob move in more than 2 dimensions at a time, meaning it shouldnt have to go down/up a room, go forward and turn left/right at once. If you are pulling a mob from an upper room down a shaft, dont immediately turn and go into a different room, wait until the mob drops down to you then you can turn and go into the next room for example.

Also I've never used a Charisma set as I found having a single pet that I want to stick for 5+min just doesn't happen (until level 44 when you can haste him). I have had between 70 and 110 Charisma while exping there (depending on my gearswaps). I merely root both mobs on top of each other (snare them first of course), then I charm one, swim up to the other rooted mob (on top of my charmed mob) let it hit me once then backup and they should start fighting. I generally will only recharm once if I have an early break... Charm is merely a DoT on both mobs in my mind. When they are both around 40ish % (if charm last longer this doesn't apply) I will rain nuke them and let them eat my Damage shield, usually they die off at the same time.