As far as rooting blue-cons I have to say that the way it is now feels far more early EQ-ish than it did before. It may be a bit chancier than it was on live, but if so it's not a lot different, it really does "feel" now as it did then. During Kunark era on live I would root FM giants at the fort while soloing my paladin so I could med/heal during fights, and sometimes I'd be desperately strafing towards the OT zoneline. Soloing blues in SK on my cleric twink felt much the same the other day.
But, based on my (no doubt horribly faulty) memory, I would say that greens and very low blues seem to resist/break a bit much. As far as tweaking, to fit my recollection, I'd suggest holding at the current even-con/high-blue resist rate while adjusting to make relative level a little more significant. As I recall it, when resistable spells were important to combat resolution, fighting a high-blue with low(-ish) mana was begging for bad things to happen (unless you were a necro, damned cheatin' overpowered necros and their snare+fear overlordship, lol), and sometimes you didnt' realize that "this" mob was high blue instead of low blue until you got a few resists and noticed it hitting a bit harder and "oh shit dammit...."
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