Thread: Game Mechanics: Interface Features
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Old 07-09-2014, 08:20 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default Interface Features

So as everyone knows. We should be rolling with classic UIs:

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Or with the Velious UI:

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These UIs were excellent, and classic. They had certain restrictions. Restrictions which we are currently not bound by. After seeing the classicness that the devs were able to do with the compass, song and map windows... I'm wondering if you can work magic again to make this server even more classic.
  1. Hotbars - We should be limited to a single 10-slot hotbar through the duration of this server.
  2. Chat Windows - We should be limited to a single *but resizeable and filterable* chat window for the entire life of the server.
  3. Percentages - EQ Interfaces weren't able to display percentages for HP/Mana/Stamina in windows until after the Luclin UI was introduced. IE late 2003
  4. Mana Value - You shouldn't be able to display a mana value in your inventory window until July 2004
  5. Combat Ability Window - We shouldn't have this yet
  6. Buff Timers - You shouldn't be able to hold ALT or hover over individual buffs and find out how much longer they have.
  7. Item Links - You shouldn't be able to look at/create item links. This was a September 2002 addition.
  8. Makeleader - This shouldn't function until July 2002
  9. Pet Window - This window wasn't added until July 2002
  10. Cycle Target Hotkey - This hotkey wasn't added until April 2004

For 1,2,5,9,10 is there any way to disable these like you did the Map/Compass?
For 3,4,6,7,8 I'm guessing these are client side and tough to fix?

Lets get some non-classic UI features out of this box!
Last edited by Daldaen; 11-17-2014 at 10:42 AM..
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