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Old 07-05-2014, 09:53 AM
fadetree fadetree is offline
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Join Date: Mar 2012
Posts: 1,958
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Originally Posted by Pan [You must be logged in to view images. Log in or Register.]
I need to stop weighing in on this FANTASTIC THREAD and derailing a little. It's a great piece on rangers and I applaud it.

On aggro: probably the key job (at least conceptually) for rangers during the Kunark era is understanding how aggro works and how to avoid (and even shed) it. It's a tough time in the life of the class.

Flipside of that is knowing how to snap aggro offa people who should have it less than you. And often it's more efficient to heal even a squishy ranger than it it is 4 other group members.
QFT. Use the high aggro of flame lick and snare ( and heal if you have the mana ) to peel from the chanter, root mob. Profit. YOu lose DPS on the mob being tanked, but it beats a dead chanter/cleric. Yes, they can root too, but they are usually busy doing important stuff. Protip : once you have the add parked, switch target and hit him with a flame lick a couple times as you fight the target mob, then when it breaks he will head for you to be parked again. Parking a caster mob is kind of a mixed bag if you dont have a chanter, but group shoulda switched to him anyways. If you have a chanter in the group, be aware that flame lick will prevent mezz, so make sure you mention your plans to the chanter.

On a multiple pull, as they approach snare the one that isn't going to be the main target on inc, and he will peel off and head for you to be parked or mezzed. Just let him beat on you til the chanter gets him mezzed. Resnare ( don't use flame lick ) as you wait.

Oh, also, don't forget ranger clarity : spamming your crappy little heals on a shaman or necro as they canni will be of great benefit.

Get a journeyman's walking stick - it procs an MR debuff. Handy item.
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Last edited by fadetree; 07-05-2014 at 10:22 AM..